There's always more
Artist's Comments
This one has been in the works for some time. It’s proved to be one of those things that never seem to be finished. Even now I’m not entirely happy with it.
Weighing in at a little over 400,000 polygons not including the NURBS objects, of which there are many, this was one of the heaviest scenes I've worked on for a while. Because it was so heavy rendering it proved difficult, it ended up being rendered in 33 layers over 4 days. In progress shots [link] Made in Maya Rendered in mental Ray Post in Photoshop |
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February 25, 2005
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Comments
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Anything's flammable if you try hard enough.
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Comment, to get comments.
Share your kindness, not your hate.
Love the art, before yourself.
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[link]
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=onewordphoto, ~macrophoto, ~Deviant-Underground
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We will be known by the tracks we leave behinde.
-->Dakota proverb
Anyway great work, hope to see the finished result soon, seems promising.
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I'd love to, but not right now, i got to get my wallet out of the toaster.
Founder of ~cinema4d community
[link]
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